war
Booro
Canavarlara geri dön

Booro

Name Booro Level 110
Health 64124 Money 2420
Attack 489 Defans 2115
Glave(+1)
(Upgrade Item)
Long Spear
Attack Power : 127
Attack Speed : Very Slow
Effective Range : 20
Weight : 15.00
Max Durability : 8000
Required Strength : 190

*A two-handed weapon that is
a cross between war hammer
and bill, it can be both
slash or stab.*

%3,25

Blessed Upgrade Scroll
(Non Upgrade Item)
Unknown Item

*Upgrades your item`s grade
(Higher Success Rate)*

%3,25

Potion of Soul
(Non Upgrade Item)
Unknown Item
Weight : 1.00

*1,920 MP Recovery*

%25,5

Monster Stone
(Unique Item)
Unknown Item
Cannot be traded, sold or stored

*Teloport to a monster nest*

%0,11

Priest Cracker(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 58
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 99
Required Intelligence : 148

*A cracker that has
been modified to be more
convenient for priests.*

%0,11

Priest Bone crasher(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 66
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 106
Required Intelligence : 162

*A crasher that has
been modified to be more
convenient for priests.*

%0,11

Priest Impact(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 113
Required Intelligence : 176

*An impact that has
been modified to be more
convenient for priests.*

%0,11

Destroyer(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 102
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 156

*A sword of destruction, Greensters favorite!*

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Durandal(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 112
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 166

*The sword said to be given
to the best knight
of the Twelve Paladins.*

%0,11

Mirage(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 123
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 178

*Seeing this sword brandished
about is like looking
at a mirage.*

%0,11

Wrist Cutter(+1)
(Upgrade Item)
Axe
Attack Power : 58
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 148

*A small, fast hand axe
that is used to sever the
enemy`s wrist.*

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Tomahawk(+1)
(Upgrade Item)
Axe
Attack Power : 65
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 160

*A hand axe mainly used
by the natives.*

%0,11

Deep Scar(+1)
(Upgrade Item)
Axe
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 172

*A one-handed axe that
is easiest to inflict deep
bleeding wounds on the enemies.*

%0,11

Large Breaker(+1)
(Upgrade Item)
Two-handed Club
Attack Power : 93
Attack Speed : Slow
Effective Range : 15
Weight : 14.00
Max Durability : 10000
Required Strength : 140

*A hammer made for the purpose
of breaking the armor
of enemies rather than
killing them.*

%0,11

Large Hacker(+1)
(Upgrade Item)
Two-handed Club
Attack Power : 107
Attack Speed : Slow
Effective Range : 15
Weight : 14.00
Max Durability : 10000
Required Strength : 154

*A club or cudgel made
for smashing strong
armor to pieces.*

%0,11

Totamic Club(+1)
(Upgrade Item)
Two-handed Club
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 14.00
Max Durability : 10000
Required Strength : 164

*A club or mace bestowed
with powers of sorcery.*

%0,11

Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

%0,11

Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

%0,11

Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

%0,11

Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

%0,11

Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

%0,11

Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

%0,11

Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

%0,11

Cleaver(+1)
(Upgrade Item)
Dagger
Attack Power : 54
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 150

*A big knife for cutting meat.*

%0,11

Mirage Dagger(+1)
(Upgrade Item)
Dagger
Attack Power : 61
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 162

*A dagger of mirage.*

%0,11

Shard(+1)
(Upgrade Item)
Dagger
Attack Power : 66
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 172

*A dagger meaning sharply
broken fragment.*

%0,11

Iron Crossbow(+1)
(Upgrade Item)
Bow
Attack Power : 84
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 130

*A crossbow with higher
elasticity due to struts
made of iron.*

%0,11

Iron Bow(+1)
(Upgrade Item)
Bow
Attack Power : 93
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 140

*A powerful bow that
requires great agility.*

%0,11

Cleaver(+1)
(Upgrade Item)
Dagger
Attack Power : 54
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 150

*A big knife for cutting meat.*

%0,11

Iron Crossbow(+1)
(Upgrade Item)
Bow
Attack Power : 84
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 130

*A crossbow with higher
elasticity due to struts
made of iron.*

%0,11

Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

%0,11

Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

%0,11

Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

%0,11

Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

%0,11

Shard(+1)
(Upgrade Item)
Dagger
Attack Power : 66
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 172

*A dagger meaning sharply
broken fragment.*

%0,11

Graham(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 178

*A sword of combativeness.*

%0,11

Mirage(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 123
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 178

*Seeing this sword brandished
about is like looking
at a mirage.*

%0,11

Deep Scar(+1)
(Upgrade Item)
Axe
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 172

*A one-handed axe that
is easiest to inflict deep
bleeding wounds on the enemies.*

%0,11

Blade Axe(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 172

*A two-handed axe famous
for its keen blade.*

%0,11

Impact(+1)
(Upgrade Item)
Club
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 14000
Required Strength : 176

*An axe that stuns the
enemy with extremely
powerful impact.*

%0,11

Iron Impact(+1)
(Upgrade Item)
Two-handed Club
Attack Power : 130
Attack Speed : Slow
Effective Range : 15
Weight : 14.00
Max Durability : 10000
Required Strength : 176

*A weapon that can hardly
be seen as a simple
two-handed hammer.*

%0,11

Totemic Spear(+1)
(Upgrade Item)
Spear
Attack Power : 82
Attack Speed : Normal
Effective Range : 20
Weight : 6.00
Max Durability : 7000
Required Strength : 178

*A powerful one-handed spear
that deals double
damage due to sorcery.*

%0,11

Raptor(+1)
(Upgrade Item)
Long Spear
Attack Power : 137
Attack Speed : Very Slow
Effective Range : 20
Weight : 15.00
Max Durability : 8000
Required Strength : 200

*Strong Scythe-type weapon
whose violence can also
affects yourself.*

%0,11

Iron Bow(+1)
(Upgrade Item)
Bow
Attack Power : 93
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 140

*A powerful bow that
requires great agility.*

%0,11

Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

%0,11

Priest Impact(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 113
Required Intelligence : 176

*An impact that has
been modified to be more
convenient for priests.*

%0,11

Shard(+1)
(Upgrade Item)
Dagger
Attack Power : 66
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 172

*A dagger meaning sharply
broken fragment.*

%0,11

Graham(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 178

*A sword of combativeness.*

%0,11

Mirage(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 123
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 178

*Seeing this sword brandished
about is like looking
at a mirage.*

%0,11

Deep Scar(+1)
(Upgrade Item)
Axe
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 172

*A one-handed axe that
is easiest to inflict deep
bleeding wounds on the enemies.*

%0,11

Blade Axe(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 172

*A two-handed axe famous
for its keen blade.*

%0,11

Impact(+1)
(Upgrade Item)
Club
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 14000
Required Strength : 176

*An axe that stuns the
enemy with extremely
powerful impact.*

%0,11

Iron Impact(+1)
(Upgrade Item)
Two-handed Club
Attack Power : 130
Attack Speed : Slow
Effective Range : 15
Weight : 14.00
Max Durability : 10000
Required Strength : 176

*A weapon that can hardly
be seen as a simple
two-handed hammer.*

%0,11

Totemic Spear(+1)
(Upgrade Item)
Spear
Attack Power : 82
Attack Speed : Normal
Effective Range : 20
Weight : 6.00
Max Durability : 7000
Required Strength : 178

*A powerful one-handed spear
that deals double
damage due to sorcery.*

%0,11

Raptor(+1)
(Upgrade Item)
Long Spear
Attack Power : 137
Attack Speed : Very Slow
Effective Range : 20
Weight : 15.00
Max Durability : 8000
Required Strength : 200

*Strong Scythe-type weapon
whose violence can also
affects yourself.*

%0,11

Iron Bow(+1)
(Upgrade Item)
Bow
Attack Power : 93
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 140

*A powerful bow that
requires great agility.*

%0,11

Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

%0,11

Priest Impact(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 113
Required Intelligence : 176

*An impact that has
been modified to be more
convenient for priests.*

%0,11

Shard(+1)
(Upgrade Item)
Dagger
Attack Power : 66
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 172

*A dagger meaning sharply
broken fragment.*

%0,11

Graham(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 178

*A sword of combativeness.*

%0,11

Mirage(+1)
(Upgrade Item)
Two-handed Sword
Attack Power : 123
Attack Speed : Slow
Effective Range : 15
Weight : 10.00
Max Durability : 5000
Required Strength : 178

*Seeing this sword brandished
about is like looking
at a mirage.*

%0,11

Deep Scar(+1)
(Upgrade Item)
Axe
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 5.00
Max Durability : 9000
Required Strength : 172

*A one-handed axe that
is easiest to inflict deep
bleeding wounds on the enemies.*

%0,11

Blade Axe(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 172

*A two-handed axe famous
for its keen blade.*

%0,11

Impact(+1)
(Upgrade Item)
Club
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 14000
Required Strength : 176

*An axe that stuns the
enemy with extremely
powerful impact.*

%0,11