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Samma
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Samma

Name Samma Level 90
Health 104370 Money 4080
Attack 299 Defans 1360
Gigantic Axe
(Unique Item)
Axe
Attack Power : 53
Attack Speed : Normal
Effective Range : 10
Weight : 4.00
Max Durability : 17000
Lightning Damage : 40
HP Bonus : 80
Dexterity Bonus : 5
MP Bonus : 80
Required Strength : 126

*Axe*

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Gigantic Axe
(Unique Item)
Two-handed Axe
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 15000
Lightning Damage : 50
HP Bonus : 100
Dexterity Bonus : 5
MP Bonus : 100
Required Strength : 142

*Two-handed axe*

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Potion of Soul
(Non Upgrade Item)
Unknown Item
Weight : 1.00

*1,920 MP Recovery*

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Monster Stone
(Unique Item)
Unknown Item
Cannot be traded, sold or stored

*Teloport to a monster nest*

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Priest Cracker(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 58
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 99
Required Intelligence : 148

*A cracker that has
been modified to be more
convenient for priests.*

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Priest Bone crasher(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 66
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 106
Required Intelligence : 162

*A crasher that has
been modified to be more
convenient for priests.*

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Priest Impact(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 113
Required Intelligence : 176

*An impact that has
been modified to be more
convenient for priests.*

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Priest Impact(+1)
(Upgrade Item)
Priest Weapon
Attack Power : 74
Attack Speed : Normal
Effective Range : 10
Weight : 6.00
Max Durability : 10000
Required Strength : 113
Required Intelligence : 176

*An impact that has
been modified to be more
convenient for priests.*

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Trident(+1)
(Upgrade Item)
Spear
Attack Power : 65
Attack Speed : Normal
Effective Range : 20
Weight : 6.00
Max Durability : 7000
Required Strength : 152

*A spear made by the nomads
of the river.*

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Philum(+1)
(Upgrade Item)
Spear
Attack Power : 72
Attack Speed : Normal
Effective Range : 20
Weight : 6.00
Max Durability : 7000
Required Strength : 162

*A spear for throwing.*

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Harpoon(+1)
(Upgrade Item)
Spear
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 6.00
Max Durability : 7000
Required Strength : 170

*A spear that is for
stabbing like a harpoon.*

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Bone Axe(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 95
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 148

*An axe that was named
for its ability to cut
through to the bones
with one stroke.*

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Bone Cleaver(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 106
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 160

*An axe that was named
for its ability to cut
through to the bones
with one stroke.*

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Blade Axe(+1)
(Upgrade Item)
Two-handed Axe
Attack Power : 117
Attack Speed : Slow
Effective Range : 15
Weight : 12.00
Max Durability : 7000
Required Strength : 172

*A two-handed axe famous
for its keen blade.*

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Blade(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 60
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 156

*A sword famous for its
keen blade.*

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Slayer(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 66
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 166

*A sword for hunting
a specific target.*

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Graham(+1)
(Upgrade Item)
One-handed Sword
Attack Power : 72
Attack Speed : Normal
Effective Range : 10
Weight : 7.00
Max Durability : 8000
Required Strength : 178

*A sword of combativeness.*

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Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

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Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

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Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

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Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

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Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

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Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

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Cleaver(+1)
(Upgrade Item)
Dagger
Attack Power : 54
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 150

*A big knife for cutting meat.*

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Mirage Dagger(+1)
(Upgrade Item)
Dagger
Attack Power : 61
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 162

*A dagger of mirage.*

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Shard(+1)
(Upgrade Item)
Dagger
Attack Power : 66
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 172

*A dagger meaning sharply
broken fragment.*

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Iron Crossbow(+1)
(Upgrade Item)
Bow
Attack Power : 84
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 130

*A crossbow with higher
elasticity due to struts
made of iron.*

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Iron Bow(+1)
(Upgrade Item)
Bow
Attack Power : 93
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 140

*A powerful bow that
requires great agility.*

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Mirage Dagger(+1)
(Upgrade Item)
Dagger
Attack Power : 61
Attack Speed : Fast
Effective Range : 10
Weight : 2.00
Max Durability : 6000
Required Dexterity : 162

*A dagger of mirage.*

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Iron Crossbow(+1)
(Upgrade Item)
Bow
Attack Power : 84
Attack Speed : Slow
Effective Range : 400
Weight : 4.00
Max Durability : 5000
Required Dexterity : 130

*A crossbow with higher
elasticity due to struts
made of iron.*

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Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

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Elixir Staff(+1)
(Upgrade Item)
Staff
Attack Power : 85
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 130
Required Magic Power : 104

*A magical staff imbued
with the power of
immortality by using alchemy.*

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Viper Staff(+1)
(Upgrade Item)
Staff
Attack Power : 69
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 134
Required Magic Power : 92

*A staff used exclusively
by evil wizards.*

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Salamander Staff(+1)
(Upgrade Item)
Staff
Attack Power : 77
Attack Speed : Normal
Effective Range : 20
Weight : 3.00
Max Durability : 5000
Required Intelligence : 146
Required Magic Power : 98

*A staff imbued with the
power of fiery sand.*

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